FAQ
Why won't my NPC sleep?
Most likely there is no registered bed. Use the Innkeeper's Ledger — if the list is empty, the bed was never picked up. Placing a new bed registers it immediately.
Also check that she actually claimed a house: an NPC with no home has no bed to go back to.
Why won't she eat, with a chest full of food right there?
The chest has to belong to a recognised house. Chests in the open, and chests generated by the world, are ignored on purpose.
Use the Quartermaster's Glass: if the row says "no house", that is the problem. Make the room around it a valid house.
She got angry at a gift I thought she liked
Open the panel and read her hated list. Each NPC hates up to six different things, and the pool is small enough that collisions between NPCs are common.
Why is everything so slow?
By design. An NPC takes around four in-game hours to start looking for food and thirteen to hit rock bottom. The mod is built to run in the background while you play, not to be supervised.
Do guards ever sleep?
Yes — during the day. They hold the night watch, so their whole routine is inverted. Their energy drains like everyone else's and refills in bed, just on the opposite schedule.
Can NPCs open doors?
Yes. They open on the way through and close behind them.
Do NPCs survive a server restart?
Yes. Names, needs, relationships, houses and jobs are all persisted.
Can I change how fast they get hungry?
Not from a config file yet — the values are constants in the code. See Balancing.